Hellow, this week I bring The Art of Halo 4 bellow. Have some really nice arts there drawn by many nice Artists; Continue reading “The Art of Halo 4”
If you never heard about, the Minecraft’s developer Mojang, was working on a new tatics/cards game. Continue reading “Mojang’s Scrolls to Enter Beta in April”
For some schoolchildren physics is a chore, for others a breeze. But for the pupils in Shawn Young’s class, it is a game.
Mr Young, who teaches physics to 16-year-olds at a school in Quebec, Canada, has turned to video games in a bid to make the children in his class pay more attention. He had dubbed the system he has developed World of Classcraft to acknowledge its debt to online game World of Warcraft. Continue reading “How to use games to teach physics”
If you never heard about, The Double Fine was working on a new “kickstarted” game recently and this game yet didn’t has a name.
The Double Fine Adventure has a name and a website. Continue reading “The Double Fine Adventure Has A Name: Broken Age”
Video games can deliver strong narratives without packing on explanatory dialogue, instead placing cues in art design and presenting players with an array of decisions to create compelling, immersive stories.
Author and designer Austin Grossman said that Space Invaders is an example of successful narrative design without Continue reading “Art design and game mechanics can tell better stories than dialogue”
Hellow! For this week I bring the concept arts from the game The Elder Scrolls V: Skyrim, enjoy it!
Gaikuo-Captain, a student at Beijing Chemical Engineering University, originally just wanted to make a profile photo for himself and somehow ended up with stuff like the following photos below. He is definitely a manga and anime fan to say the least.
Researchers at the Nanyang Technological University in Singapore have conducted new analysis into the impact of gaming on a person’s cognitive perception. The findings claim that playing just an hour a day can help you track multiple objects, stay focused and increase your spatial memory.
Science Daily reported on the research Continue reading “New study: play games an hour a day, improve your cognition”
Well, This week I made a very simple mini-review of the indie game Bastion and if you never heard before, read bellow. 😉
So, for this review let’s start with a little of story about the game: Continue reading “Indie Mini-Review: Bastion”
Supergiant Games, the talented developer behind 2011 action RPG Bastion, has announced its next project – Transistor. Continue reading “Bastion creator announces new game Transistor”
This Week the Humble-Bundle is bringing Bastion, yeah, that mean you “Pay what you want” for Bastion. The action- Continue reading “Pay what you want for the indie game Bastion”
If you really want to get a little fun with a web game, a game good enough to you try run it in your smartphone or in your office if you aren’t busy enough, you could try one of this 5 games bellow:
Cut the Rope is a really fun game created in 2010 by ZeptoLab, a game dev studio from Russia. Now, the game have a nice web version, if you never played before in your smartphone you could try this one. You can read more about the process itself on the official blog.
This time the tutorial will be really simple, we are will add a “Pause Screen” to our game. This tutorial is following the “Create Your Simple Game” tutorial, I recommend you to be following from the FIRST tutorial HERE. Or check my PREVIEW Tutorial HERE. But if you are here only for the “Pause”, it’s okay, any problems comment. 🙂
Adding a Pause Button
First of all we will need a “Pause Button“. Right click over the image bellow and “Save As” with the Continue reading “Tutorial Cocos2d Create Your Simple Game – 6: Adding “Pause Game””