If you never heard about, Star Citizen a space simulator with an amazing combats and tradings system, coming for Windows and Linux, “kickstarted” and in high-stage development, by the designer Chris Roberts (the same of Wing Commander series and the game Freelancer). In the last youtube post they introduced the New Damage Model over the spaceships of the game, and it looks really awesome. Give a Look Bellow: Continue reading “The Game Star Citizen’s New Damage System is Awesome!”
Category: Others
If you enjoy a good terror/survivor game or If you enjoyed the first version of the Indie Survivor Horror game Outlast and you are eager to see what is coming next. Red Barrels CEO, Phillippe Morin said to “bloody-disgusting.com”, “Outlast #1 Continue reading “Outlast 2 is Already in Devlopment and is Simultaneously Coming On PS4, XBox One and PC”
A team of modders are working to bring the land of Morrowing to the Skyrim Engine. The Mod is yet in very early stages and the Trailer bellow introduce us the region of West Gash of Continue reading “Skywind – The Morrowind Mod for Skyrim Now Have a Trailer and Looks Good :)”
Today a great surprise from Nintendo! yes, a new 3DS and yes it have a second Analog Stick.
So What you must know about the new 3DS?
Supergiant Games, the talented developer behind 2011 action RPG Bastion, has announced its next project – Transistor. Continue reading “Bastion creator announces new game Transistor”
If you never heard about “To the Moon”, it is an Indie Game designed using the Continue reading “Introducing A Bird Story, an indie game from To The Moon’s Creator”
Hello Guys, first of all shall explain that I will be using Pomodoro Technique on this project, now what is Pomodoro Technique?
It is a technique created by Francesco Cirillo in the 1980:
The technique uses a timer to break down periods of work into 25-minute intervals called ‘Pomodori’ (from the Italian word for ‘tomatoes’) separated by breaks. Closely related to concepts such as timeboxing and iterative and incremental development used in software design, the method has been adopted in pair programming contexts.The method is based on the idea that frequent breaks can improve mental agility.
There are five basic steps to implementing the technique:
- decide on the task to be done
- set the pomodoro (timer) to 25 minutes
- work on the task until the timer rings; record with an x
- take a short break (3-5 minutes)
- every four “pomodori” take a longer break (15–30 minutes)
I will be using the software Pomodairo, he does auto-updates from what I’m working on via twitter.
If you want to try this software, it is a freeware and you can download in this link: MAC, Linux or Windows.
Have a lot of others free pomodoro software, but I like this one because of the nice accessibility to twitter and it is very easy to use at all. 🙂
If you want to try some different pomodoro software I recommend too: Pomodoro Time for Mac, Windows and Linux. 🙂
Oh, and if you want to follow me in twitter, i made one for this project just now, follow: @WylNKat