Hellow Guys, this week will be really simple, nothing really new, this tutorial will be 3 steps, the first one we will add a very simple background moving behind our ship, and it is really simple and without parallax (a theme that we may abort later), the second step we will add some enemies and the third step is make this enemies shoot on our ship, but this week won’t have any kind of collision (a theme for our next week) 😉 Oh, and if you want to read our last tutorial the link is HERE! Continue reading “Tutorial Actionscript 3 Create Your Simple Spaceship Game for iOS or Android – 4: A Simple Moving Background and Enemy Ship”
Hellow again guys, continuing our last tutorial HERE, where we worked on
our ship movements, now this ship will gonna to make PEW PEW!. If you want to read the previous tutorial CLICK HERE!
If you don’t understand something, just ask me, also feel free to correct me.
Hellow Guys, the next step we will be moving our Spaceship. We are gonna do 2 different kind of “moving”, the first is with the keyboard if you prefer to make a game for desktop and the second is a simple “touch” moving. You can read the previous tutorial HERE. Well… time to Begin.
Hellow Guys, this week I begin this tutorial in Actionscript 3 for total beginners and it shall be very simple. What we will develop here shall be something like We did before in Cocos2d Objective C tutorial, a spaceship shooting others spaceships. Continue reading “Tutorial Actionscript 3 Create Your Simple Spaceship Game for iOS or Android – 1: Adding your Spaceship”
Hellow Guys, two news for you. the first one is: I have published a new free game for android with the name of “When My Cat Fall” and if you have any device Android you can check it now HERE and enjoy this simple cat falling down till the Continue reading “Good News! When My Cat Fall and new Tutorials!”
Hello guys this tutorial was suppose to be about parallax loop, but I changed my mind, so I will do this simple tutorial about “How to add sound in your cocos2d game”, this tutorial shall be till number 10, but next week I plan to start a new serie of tutorial exploring a “simple platform game” for actionscript 3.
Well for now let’s start this one.
Hello, the question “What Language Shall I Use to Develop my new Game” is really very common and many people question themselves with this. Continue reading “Tutorial “What Language Shall I Use to Develop my new Game?” :(“
This time the tutorial will be really simple, we are will add a “Pause Screen” to our game. This tutorial is following the “Create Your Simple Game” tutorial, I recommend you to be following from the FIRST tutorial HERE. Or check my PREVIEW Tutorial HERE. But if you are here only for the “Pause”, it’s okay, any problems comment. 🙂
Adding a Pause Button
First of all we will need a “Pause Button“. Right click over the image bellow and “Save As” with the Continue reading “Tutorial Cocos2d Create Your Simple Game – 6: Adding “Pause Game””
Today we will continue our game, checking some more collisions and adding a Score System to our game. 😉
Before to start, if you’re following this tutorial’s series from the beginning (you may check the preview tutorial HERE) Continue reading “Tutorial Cocos2d Create Your Simple Game – 5: More Rect Sprites Collision Detection, Random Values and Adding Score”
Good morning guys, following my last tutorial “Tutorial Cocos2d – 3: Adding a Joystick to your iPad/iPhone Game”. Today I will show a little of collisions for Cocos2D.
Well we have a lot of different algorism for collisions, some of them is a little more practical and simple and that is what we are doing today.
The first code we will be workin on is Rectangle collision. Well, what is it?
it is very simple, around our Sprites we “draw” a simple “Rectangle” to check the collision, of course the algorithm is not very accurate over the true sprite’s borders, but it is very practical, simple and “light”.
Here I will continue from where we stopped from my last tutorial, if you are here just for the collisions try to follow bellow and if you have any question or problems post your comment asking, I will do my best to help.
Hello guys, yesterday I was working here with Isometric View, and I did a Isometric Pattern for Photoshop, so that’s mean, if you want to print an isometric grid or work on it, like a background in your Photoshop, just follow my little “tutorial” bellow.
Hello Guys, sorry for the lack of updates here, I’m working a lot on the My Project”s Sprites, it is really a GREAT problem, and takes a long time, but today, We are just following my last Tutorial HERE.
And today we are going to work over the Game Play and Add a Simple Joystick Pad for our Game.
Open your XCode and load “our” project from Continue reading “Tutorial Cocos2d Create Your Simple Game – 3: Adding a Joystick to your iPad/iPhone Game”
Hello Guys, today we are going to learn how to create a “Start Game Screen for your iPod/iPhone/iPad game with Cocos2d.
Before Begin, you must have XCode and Cocos2d installed in your iMac computer and if you haven’t, you can read my previous tutorial and install it. JUST CLICK HERE.
First of all open your XCode and Create a new Project, this screen bellows will pop up, choose cocos2d on the left part bellow of: “iOS, Application, Framework & Library, Other” and choose again cocos2d Continue reading “Tutorial Cocos2d Create Your Simple Game – 2: Creating the “Start Game Screen” for your iPod/iPhone/iPad Game”
Hellow, posting here my first mini-tutorial, it is a very simple tutorial: “How to install Cocos2D”
A common question is “Is possible develop app for iOS using windows?”.
I really don’t know if I’m right, but the answer is Yes, but not by the conventional way, thats mean by XCode and your native language, beside you can use some application for this like Macromedia Flash Css5 or supperior and some others apps.
Cocos2d is a framework lightweight and free for Continue reading “Tutorial Cocos2d Create Your Simple Game – 1: Installing Cocos2d”