Yeaa!! I played so many times Pokemon Trading Card Game 11 years ago in my school, and soon I will be able to give a try again, but this time with virtual cards in my iPad. :3 Well in other words Nintendo confirms that Pokemon Trading Card Game Online is coming to iPad this year yet. Continue reading “Pokemon Trading Card Game Online for iPad!”
Tag: ipad
Hello guys this tutorial was suppose to be about parallax loop, but I changed my mind, so I will do this simple tutorial about “How to add sound in your cocos2d game”, this tutorial shall be till number 10, but next week I plan to start a new serie of tutorial exploring a “simple platform game” for actionscript 3.
Well for now let’s start this one.
Continue reading “Tutorial Cocos2d Create Your Simple Game – 7: Adding “Sound Effect” to your game”
Hello, the question “What Language Shall I Use to Develop my new Game” is really very common and many people question themselves with this. Continue reading “Tutorial “What Language Shall I Use to Develop my new Game?” :(“
Hellow. 🙂
Today we will continue our game, checking some more collisions and adding a Score System to our game. 😉
Before to start, if you’re following this tutorial’s series from the beginning (you may check the preview tutorial HERE) Continue reading “Tutorial Cocos2d Create Your Simple Game – 5: More Rect Sprites Collision Detection, Random Values and Adding Score”
Good morning guys, following my last tutorial “Tutorial Cocos2d – 3: Adding a Joystick to your iPad/iPhone Game”. Today I will show a little of collisions for Cocos2D.
Well we have a lot of different algorism for collisions, some of them is a little more practical and simple and that is what we are doing today.
The first code we will be workin on is Rectangle collision. Well, what is it?
it is very simple, around our Sprites we “draw” a simple “Rectangle” to check the collision, of course the algorithm is not very accurate over the true sprite’s borders, but it is very practical, simple and “light”.
Here I will continue from where we stopped from my last tutorial, if you are here just for the collisions try to follow bellow and if you have any question or problems post your comment asking, I will do my best to help.
Hello Guys, sorry for the lack of updates here, I’m working a lot on the My Project”s Sprites, it is really a GREAT problem, and takes a long time, but today, We are just following my last Tutorial HERE.
And today we are going to work over the Game Play and Add a Simple Joystick Pad for our Game.
Open your XCode and load “our” project from Continue reading “Tutorial Cocos2d Create Your Simple Game – 3: Adding a Joystick to your iPad/iPhone Game”
Hello Guys, today we are going to learn how to create a “Start Game Screen for your iPod/iPhone/iPad game with Cocos2d.
Before Begin, you must have XCode and Cocos2d installed in your iMac computer and if you haven’t, you can read my previous tutorial and install it. JUST CLICK HERE.
Let’s begin.
First of all open your XCode and Create a new Project, this screen bellows will pop up, choose cocos2d on the left part bellow of: “iOS, Application, Framework & Library, Other” and choose again cocos2d Continue reading “Tutorial Cocos2d Create Your Simple Game – 2: Creating the “Start Game Screen” for your iPod/iPhone/iPad Game”
Hellow, posting here my first mini-tutorial, it is a very simple tutorial: “How to install Cocos2D”
A common question is “Is possible develop app for iOS using windows?”.
I really don’t know if I’m right, but the answer is Yes, but not by the conventional way, thats mean by XCode and your native language, beside you can use some application for this like Macromedia Flash Css5 or supperior and some others apps.
Cocos2d is a framework lightweight and free for Continue reading “Tutorial Cocos2d Create Your Simple Game – 1: Installing Cocos2d”