If you never heard about, Star Citizen a space simulator with an amazing combats and tradings system, coming for Windows and Linux, “kickstarted” and in high-stage development, by the designer Chris Roberts (the same of Wing Commander series and the game Freelancer). In the last youtube post they introduced the New Damage Model over the spaceships of the game, and it looks really awesome. Give a Look Bellow: Continue reading “The Game Star Citizen’s New Damage System is Awesome!”
Hellow guys, Gratuitous Space Battles 2 is coming, it is the sequel to Gratuitous Space Battle 1, developed by Positech games, the release date is yet this year of 2014 for PC/OSX and Linux. The sequel will hold to the basic theme of the original game, but with a new engine and with a tons of new features yet to be announced. Continue reading “Gratuitous Space Battles 2 is coming and the teaser trailer looks pretty good”
Hellow, a new Real-Time, Space-Strategy game for PC has been announced from Blazing Griffin’s blog “Distant Star: Revenant Fleet”.
Distant Star: Revenant Fleet is set in the same universe of the game Distant Star from the iOS title. Continue reading “New Space RTS Game for PC: “Distant Star: Revenant Fleet””
Hellow Guys, the Greenlight Game of this Week is “Untold Universe“.
So, the game looks like a Very Expanded Version of Minecraft, or a Space version from Minecraft. A voxel sandbox MMORPG about colonizing and shaping a huge and uncharted universe.
Hellow Guys, the “Kickstarter Game of the Week” this week is “Uncrowned Skies“, the game looks very interesting in story concept, in the universe and the gameplay itself.
“Gratuitous Space Battles” is just like what the name of the game says, it is a gratuitous space battle. A space strategy game from UK indie developer Positech Games. The game doesn’t have a story, but have an incredible management/simulation system that does away with all the base building and delays, it is entire aimed at battles between spaceships with a lot of bombs, laser beams and explosions.
Hellow again guys, continuing our last tutorial HERE, where we worked on
our ship movements, now this ship will gonna to make PEW PEW!. If you want to read the previous tutorial CLICK HERE!
If you don’t understand something, just ask me, also feel free to correct me.
Today we will continue our game, checking some more collisions and adding a Score System to our game. 😉
Before to start, if you’re following this tutorial’s series from the beginning (you may check the preview tutorial HERE) Continue reading “Tutorial Cocos2d Create Your Simple Game – 5: More Rect Sprites Collision Detection, Random Values and Adding Score”
The Mini-Review this week is FTL: Faster Than Light, if you never heard before, I recommend you read bellow. 🙂
FTL: Faster Than Light is an amazing real-time strategy indie game. The player controls the crew of a single spacecraft that must deliver a critical information to an alien fleet several sectors away while being pursued by Continue reading “Indie Mini-Review: FTL: Faster Than Light”