Hellow guys, Gratuitous Space Battles 2 is coming, it is the sequel to Gratuitous Space Battle 1, developed by Positech games, the release date is yet this year of 2014 for PC/OSX and Linux. The sequel will hold to the basic theme of the original game, but with a new engine and with a tons of new features yet to be announced. Continue reading “Gratuitous Space Battles 2 is coming and the teaser trailer looks pretty good”
Tag: spaceship
Hellow, a new Real-Time, Space-Strategy game for PC has been announced from Blazing Griffin’s blog “Distant Star: Revenant Fleet”.
Distant Star: Revenant FleetĀ is set in the same universe of the game Distant Star from the iOS title. Continue reading “New Space RTS Game for PC: “Distant Star: Revenant Fleet””
Hellow guys here is my Top 5 games that has been announced to 2015 and I’m a bit curious about and I want to give a try to play: SEE BELLOW
Continue reading “Wyl’s Top 7 Games That I’m EAGER to Play in 2015”
Today, Paradox Interactive has announced his new game “Ancient Space”, if you hasĀ played before an old game called “Homeworld”,Ā probably you are gonna Continue reading “Amazing New RTS Space Strategy Game “Ancient Space” is coming! :)”
Hellow Guys, this week will be really simple, nothing really new, this tutorial will be 3 steps, the first one we will add a very simple background moving behind our ship, and it is really simple and without parallax (a theme that we may abort later), the second step we will add some enemies and the third step is make this enemies shoot on our ship, but this week won’t have any kind of collision (a theme for our next week) š Oh, and if you want to read our last tutorial the link is HERE! Continue reading “Tutorial Actionscript 3 Create Your Simple Spaceship Game for iOS or Android ā 4: A Simple Moving Background and Enemy Ship”
Hellow again guys, continuing our last tutorial HERE, where we worked on
our ship movements, now this ship will gonna to make PEW PEW!. If you want to read the previous tutorial CLICK HERE!
If you don’t understand Ā something, just ask me, alsoĀ feel free to correct me.
Hellow Guys, the next step we will be moving our Spaceship. We are gonna do 2Ā different kind of “moving”, the first is with the keyboard if you prefer to make a game for desktopĀ andĀ the second is a simple “touch” moving. You can read the previous tutorial HERE.Ā Well… time to Begin.
Continue reading “Tutorial Actionscript 3 Create Your Simple Spaceship Game for iOS or Android ā 2: Moving your Spaceship”
Hellow Guys, this week I begin this tutorial in Actionscript 3 for total beginners and it shall be very simple. What we will develop here shall be something like We did before in Cocos2d Objective C tutorial, a spaceship shooting others spaceships. Continue reading “Tutorial Actionscript 3 Create Your Simple Spaceship Game for iOS or Android ā 1: Adding your Spaceship”
The Mini-Review this week is FTL: Faster Than Light, if you never heard before, I recommend you read bellow. š
FTL: Faster Than Light is an amazing real-time strategy indie game. The player controls the crew of a single spacecraft that must deliver a critical information to an alien fleet several sectors away while being pursued by Continue reading “Indie Mini-Review: FTL: Faster Than Light”
Good morning guys, following my last tutorial “Tutorial Cocos2d – 3: Adding a Joystick to your iPad/iPhone Game”. Today I will show a little of collisions for Cocos2D.
Well we have a lot of different algorism for collisions, some of them is a little more practical and simple and that is what we are doing today.
The first code we will be workin on is Rectangle collision. Well, what is it?
it is very simple, around our Sprites we “draw” a simple “Rectangle” to check the collision, of course the algorithm is not very accurate over the true sprite’s borders, but it is very practical, simple and “light”.
Here I will continue from where we stopped from my last tutorial, if you are here just for the collisions try to follow bellow and if you have any question or problems post your comment asking, I will do my best to help.
Hello Guys, sorry for the lack of updates here, I’m working a lot on the My Project”s Sprites, it is really a GREAT problem, and takes a long time, but today, We are just following my last Tutorial HERE.
And today we are going to work over the Game Play and Add a Simple Joystick Pad for our Game.
Open your XCode and load “our” project from Continue reading “Tutorial Cocos2d Create Your Simple Game – 3: Adding a Joystick to your iPad/iPhone Game”